Tuesday, June 29, 2010

h1n1


Influenza A (H1N1) virus is a subtype of influenza A virus and was the most common cause of human influenza (flu) in 2009. Some strains of H1N1 are endemic in humans and cause a small fraction of all influenza-like illness and a small fraction of all seasonal influenza. H1N1 strains caused a few percent of all human flu infections in 2004–2005.[1] Other strains of H1N1 are endemic in pigs (swine Swine influenza (also called swine flu, hog flu, or pig flu) is an infection by any one of several types of swine influenza virus. Swine influenza virus (SIV) is any strain of the influenza family of viruses that is endemic in pigs. As of 2009, the known SIV strains include influenza C and the subtypes of influenza A known as H1N1, H1N2, H3N1, H3N2, and H2N3.
Swine influenza virus is common throughout pig populations worldwide. Transmission of the virus from pigs to humans is not common and does not always lead to human influenza, often resulting only in the production of antibodies in the blood. If transmission does cause human influenza, it is called
zoonotic swine flu. People with regular exposure to pigs are at increased risk of swine flu infection. The meat of an infected animal poses no risk of infection when properly cooked.
Pigs experimentally infected with the strain of swine flu that is causing the current human pandemic showed clinical signs of flu within four days, and the virus spread to other uninfected pigs housed with the infected ones.
[2]
During the mid-20th century, identification of influenza subtypes became possible, allowing accurate diagnosis of transmission to humans. Since then, only 50 such transmissions have been confirmed. These strains of swine flu rarely pass from human to human. Symptoms of
zoonotic swine flu in humans are similar to those of influenza and of influenza-like illness in general, namely chills, fever, sore throat, muscle pains, severe headache, coughing, weakness and general discomfort. The recommended time of isolation is about five days.
[
edit] Notable incidents
[
edit] Spanish flu
Main article:
1918 flu pandemic
The
Spanish flu, also known as la grippe, La Grippe Española, or La Pesadilla, was an unusually severe and deadly strain of avian influenza, a viral infectious disease, that killed some 50 to 100 million people worldwide over about a year in 1918 and 1919. It is thought to be one of the most deadly pandemics in human history.
The 1918 flu caused an unusual number of deaths, possibly due to it causing a
cytokine storm in the body.[3][4] (The current H5N1 bird flu, also an Influenza A virus, has a similar effect.)[5] The Spanish flu virus infected lung cells, leading to overstimulation of the immune system via release of cytokines into the lung tissue. This leads to extensive leukocyte migration towards the lungs, causing destruction of lung tissue and secretion of liquid into the organ. This makes it difficult for the patient to breathe. In contrast to other pandemics, which mostly kill the old and the very young, the 1918 pandemic killed unusual numbers of young adults, which may have been due to their healthy immune systems mounting a too-strong and damaging response to the infection.[6]
The term "Spanish" flu was coined because
Spain was at the time the only European country where the press were printing reports of the outbreak, which had killed thousands in the armies fighting World War I. Other countries suppressed the news in order to protect morale.[7]
[
edit] Fort Dix outbreak
Main article:
1976 swine flu outbreak
In 1976, a novel swine influenza A (H1N1) caused severe respiratory illness in 13 soldiers with 1 death at Fort Dix, New Jersey. The virus was detected only from January 19 to February 9 and did not spread beyond Fort Dix.
[8]
[
edit] Russian flu
The 1977–1978 Russian flu
epidemic was caused by strain Influenza A/USSR/90/77 (H1N1). It infected mostly children and young adults under 23 because a similar strain was prevalent in 1947–57, causing most adults to have substantial immunity. The virus was included in the 1978–1979 influenza vaccine.[9][10][11][12]
See also
Influenza A virus subtype H2N2#Russian flu for the 1889–1890 Russian flu
[
edit] 2009 A(H1N1) pandemic

Illustration of influenza antigenic shift.
Main article:
Pandemic H1N1/09 virus
In the
2009 flu pandemic, the virus isolated from patients in the United States was found to be made up of genetic elements from four different flu viruses – North American swine influenza, North American avian influenza, human influenza, and swine influenza virus typically found in Asia and Europe – "an unusually mongrelised mix of genetic sequences."[13] This new strain appears to be a result of reassortment of human influenza and swine influenza viruses, in all four different strains of subtype H1N1.
Preliminary genetic characterization found that the
hemagglutinin (HA) gene was similar to that of swine flu viruses present in U.S. pigs since 1999, but the neuraminidase (NA) and matrix protein (M) genes resembled versions present in European swine flu isolates. The six genes from American swine flu are themselves mixtures of swine flu, bird flu, and human flu viruses.[14] While viruses with this genetic makeup had not previously been found to be circulating in humans or pigs, there is no formal national surveillance system to determine what viruses are circulating in pigs in the U.S.[15]
In April 2009, an outbreak of
Influenza-like illness occurred in Mexico and the USA the CDC reported seven cases of novel A/H1N1 influenza. By April 24 it became clear that the outbreak of ILI in Mexico and the confirmed cases of novel influenza A in the southwest US were related and WHO issued a health advisory on the outbreak of "influenza like illness in the United States and Mexico". [16] The disease then spread very rapidly, with the number of confirmed cases rising to 2,099 by May 7, despite aggressive measures taken by the Mexican government to curb the spread of the disease.[17]
On June 11, 2009, the
WHO declared an H1N1 pandemic, moving the alert level to phase 6, marking the first global pandemic since the 1968 Hong Kong flu.[18]
On October 25, 2009 U.S. President
Barack Obama officially declared H1N1 a national emergency[19]
A study conducted in coordination with the University of Michigan Health Service is scheduled for publication in the December 2009 American Journal of
Roentgenology warning that H1N1 flu can cause pulmonary embolism, surmised as a leading cause of death in this current pandemic. The study authors suggest physician evaluation via contrast enhanced CT scans for the presence of pulmonary emboli when caring for patients diagnosed with respiratory complications from a "severe" case of the H1N1 flu.[20]
March 21, 2010 worldwide update by the U.N.'s World Health Organization (WHO) states that "213 countries and overseas territories/communities have reported laboratory confirmed cases of pandemic influenza H1N1 2009, including at least 16,931 deaths."
[21]
As of May 30, 2010 worldwide update by World Health Organization(WHO) more than 214 countries and overseas territories or communities have reported laboratory confirmed cases of pandemic influenza H1N1 2009, including over 18138 deaths.
[22]
The research team of
Andrew Miller MD showed pregnant patients are at increased risk.[23]
[
edit] See also
Fujian flu influenza) and in birds (avian influenza).
In June 2009, the World Health Organization declared the new strain of swine-origin H1N1 as a pandemic. This strain is often called swine flu by the public media. This novel virus spread worldwide and had caused about 17,000 deaths by the start of 2010.
Human immunodeficiency virus (HIV) is a lentivirus (a member of the retrovirus family) that causes acquired immunodeficiency syndrome (AIDS),[1][2] a condition in humans in which the immune system begins to fail, leading to life-threatening opportunistic infections. Infection with HIV occurs by the transfer of blood, semen, vaginal fluid, pre-ejaculate, or breast milk. Within these bodily fluids, HIV is present as both free virus particles and virus within infected immune cells. The four major routes of transmission are unsafe sex, contaminated needles, breast milk, and transmission from an infected mother to her baby at birth (vertical transmission). Screening of blood products for HIV has largely eliminated transmission through blood transfusions or infected blood products in the developed world.
HIV infection in humans is considered pandemic by the World Health Organization (WHO). Nevertheless, complacency about HIV may play a key role in HIV risk.[3][4] From its discovery in 1981 to 2006, AIDS killed more than 25 million people.[5] HIV infects about 0.6% of the world's population.[5] In 2005 alone, AIDS claimed an estimated 2.4–3.3 million lives, of which more than 570,000 were children. A third of these deaths are occurring in Sub-Saharan Africa, retarding economic growth and increasing poverty.[6] According to current estimates, HIV is set to infect 90 million people in Africa, resulting in a minimum estimate of 18 million orphans.[7] Antiretroviral treatment reduces both the mortality and the morbidity of HIV infection, but routine access to antiretroviral medication is not available in all countries.[8]
HIV infects primarily vital cells in the human immune system such as helper T cells (to be specific, CD4+ T cells), macrophages, and dendritic cells. HIV infection leads to low levels of CD4+ T cells through three main mechanisms: First, direct viral killing of infected cells; second, increased rates of apoptosis in infected cells; and third, killing of infected CD4+ T cells by CD8 cytotoxic lymphocytes that recognize infected cells. When CD4+ T cell numbers decline below a critical level, cell-mediated immunity is lost, and the body becomes progressively more susceptible to opportunistic infections.
Most untreated people infected with HIV-1 eventually develop AIDS. These individuals mostly die from opportunistic infections or malignancies associated with the progressive failure of the immune system.[9] HIV progresses to AIDS at a variable rate affected by viral, host, and environmental factors; most will progress to AIDS within 10 years of HIV infection: some will have progressed much sooner, and some will take much longer.[10][11] Treatment with anti-retrovirals increases the life expectancy of people infected with HIV. Even after HIV has progressed to diagnosable AIDS, the average survival time with antiretroviral therapy was estimated to be more than 5 years as of 2005.[12] Without antiretroviral therapy, someone who has AIDS typically dies within a year.[13]
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Network topology is defined as the interconnection of the various elements (links, nodes, etc.) of a computer network.[1][2] Network Topologies can be physical or logical. Physical Topology means the physical design of a network including the devices, location and cable installation. Logical topology refers to the fact that how data actually transfers in a network as opposed to its physical design.
Topology can be considered as a virtual shape or structure of a network. This shape actually does not correspond to the actual physical design of the devices on the computer network. The computers on the home network can be arranged in a circle shape but it does not necessarily mean that it presents a ring topology.
Any particular network topology is determined only by the graphical mapping of the configuration of physical and/or logical connections between nodes. The study of network topology uses graph theory. Distances between nodes, physical interconnections, transmission rates, and/or signal types may differ in two networks and yet their topologies may be identical.
A Local Area Network (LAN) is one example of a network that exhibits both a physical topology and a logical topology. Any given node in the LAN has one or more links to one or more nodes in the network and the mapping of these links and nodes in a graph results in a geometrical shape that may be used to describe the physical topology of the network. Likewise, the mapping of the data flow between the nodes in the network determines the logical topology of the network. The physical and logical topologies may or may not be identical in any particular network.

network architecture

Network architecture is the design of a communications network. It is a framework for the specification of a network's physical components and their functional organization and configuration, its operational principles and procedures, as well as data formats used in its operation.
In computing, the network architecture is a characteristics of a computer network. The most prominent architecture today is evident in the framework of the Internet, which is based on the Internet Protocol Suite.
In telecommunication, the specification of a network architecture may also include a detailed description of products and services delivered via a communications network, as well as detailed rate and billing structures under which services are compensated.
In distinct usage in distributed computing, network architecture is also sometimes used as a synonym for the structure and classification of distributed application architecture, as the participating nodes in a distributed application are often referred to as a network. For example, the applications architecture of the public switched telephone network (PSTN) has been termed the Advanced Intelligent Network. There are any number of specific classifications but all lie on a continuum between the dumb network (e.g., Internet) and the intelligent computer network (e.g., the telephone network). Other networks contain various elements of these two classical types to make them suitable for various types of applications. Recently the context aware network, which is a synthesis of the two, has gained much interest with its ability to combine the best elements of both.
[edit] References
This article incorporates public domain material from the General Services Administration document "Federal Standard 1037C" (in support of MIL-STD-188).
Retrieved from "http://en.wikipedia.org/wiki/Network_architecture"
Categories: Network architecture Communication engineering
Hidden categories: Articles lacking sources from June 2009 All articles lacking sources Wikipedia articles incorporating text from the Federal Standard 1037C Wikipedia articles incorporating text from MIL-STD-188
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computer network

From Wikipedia, the free encyclopedia
Jump to: navigation, search
This article is about computer networking, the discipline of engineering computer networks. For the article on computer networks, see Computer network.
"Datacom" redirects here. For other uses, see Datacom (disambiguation).

Network cards such as this one can transmit and receive data at high rates over various types of network cables. This card is a 'Combo' card which supports three cabling standards.
Computer networking is the engineering discipline concerned with the communication between computer systems or devices. A computer network is any set of computers or devices connected to each other with the ability to exchange data.[1] Computer networking is sometimes considered a sub-discipline of telecommunications, computer science, information technology and/or computer engineering since it relies heavily upon the theoretical and practical application of these scientific and engineering disciplines. The three types of networks are: the Internet, the intranet, and the extranet. Examples of different network methods are:
Local area network (LAN), which is usually a small network constrained to a small geographic area. An example of a LAN would be a computer network within a building.
Metropolitan area network (MAN), which is used for medium size area. examples for a city or a state.
Wide area network (WAN) that is usually a larger network that covers a large geographic area.
Wireless LANs and WANs (WLAN & WWAN) are the wireless equivalent of the LAN and WAN.
All networks are interconnected to allow communication with a variety of different kinds of media, including twisted-pair copper wire cable, coaxial cable, optical fiber, power lines and various wireless technologies.[2] The devices can be separated by a few meters (e.g. via Bluetooth) or nearly unlimited distances (e.g. via the interconnections of the Internet[3]). Networking, routers, routing protocols, and networking over the public Internet have their specifications defined in documents called RFCs.[4]
Contents[hide]
1 Views of networks
2 History of computer networks
3 Networking methods
3.1 Local area network (LAN)
3.2 Wide area network (WAN)
3.3 Wireless networks (WLAN, WWAN)
4 Network topology
5 See also
6 References
7 External links
//
[edit] Views of networks
Users and network administrators often have different views of their networks. Often, users who share printers and some servers form a workgroup, which usually means they are in the same geographic location and are on the same LAN. A community of interest has less of a connection of being in a local area, and should be thought of as a set of arbitrarily located users who share a set of servers, and possibly also communicate via peer-to-peer technologies.
Network administrators see networks from both physical and logical perspectives. The physical perspective involves geographic locations, physical cabling, and the network elements (e.g., routers, bridges and application layer gateways that interconnect the physical media. Logical networks, called, in the TCP/IP architecture, subnets, map onto one or more physical media. For example, a common practice in a campus of buildings is to make a set of LAN cables in each building appear to be a common subnet, using virtual LAN (VLAN) technology.
Both users and administrators will be aware, to varying extents, of the trust and scope characteristics of a network. Again using TCP/IP architectural terminology, an intranet is a community of interest under private administration usually by an enterprise, and is only accessible by authorized users (e.g. employees).[5] Intranets do not have to be connected to the Internet, but generally have a limited connection. An extranet is an extension of an intranet that allows secure communications to users outside of the intranet (e.g. business partners, customers).[5]
Informally, the Internet is the set of users, enterprises,and content providers that are interconnected by Internet Service Providers (ISP). From an engineering standpoint, the Internet is the set of subnets, and aggregates of subnets, which share the registered IP address space and exchange information about the reachability of those IP addresses using the Border Gateway Protocol. Typically, the human-readable names of servers are translated to IP addresses, transparently to users, via the directory function of the Domain Name System (DNS).
Over the Internet, there can be business-to-business (B2B), business-to-consumer (B2C) and consumer-to-consumer (C2C) communications. Especially when money or sensitive information is exchanged, the communications are apt to be secured by some form of communications security mechanism. Intranets and extranets can be securely superimposed onto the Internet, without any access by general Internet users, using secure Virtual Private Network (VPN) technology.
When used for gaming one computer will have to be the server while the others play through it.
[edit] History of computer networks
Before the advent of computer networks that were based upon some type of telecommunications system, communication between calculation machines and early computers was performed by human users by carrying instructions between them. Many of the social behaviors seen in today's Internet were demonstrably present in the nineteenth century and arguably in even earlier networks using visual signals.
In September 1940 George Stibitz used a teletype machine to send instructions for a problem set from his Model at Dartmouth College in New Hampshire to his Complex Number Calculator in New York and received results back by the same means. Linking output systems like teletypes to computers was an interest at the Advanced Research Projects Agency (ARPA) when, in 1962, J.C.R. Licklider was hired and developed a working group he called the "Intergalactic Network", a precursor to the ARPANet.
In 1964, researchers at Dartmouth developed the Dartmouth Time Sharing System for distributed users of large computer systems. The same year, at MIT, a research group supported by General Electric and Bell Labs used a computer DEC's to route and manage telephone connections.
Throughout the 1960s Leonard Kleinrock, Paul Baran and Donald Davies independently conceptualized and developed network systems which used datagrams or packets that could be used in a network between computer systems.
1965 Thomas Merrill and Lawrence G. Roberts created the first wide area network (WAN).
The first widely used PSTN switch that used true computer control was the Western Electric introduced in 1965.
In 1969 the University of California at Los Angeles, SRI (in Stanford), University of California at Santa Barbara, and the University of Utah were connected as the beginning of the ARPANET network using 50 kbit/s circuits. Commercial services using X.25 were deployed in 1972, and later used as an underlying infrastructure for expanding TCP/IP networks.
Computer networks, and the technologies needed to connect and communicate through and between them, continue to drive computer hardware, software, and peripherals industries. This expansion is mirrored by growth in the numbers and types of users of networks from the researcher to the home user.
Today, computer networks are the core of modern communication. All modern aspects of the Public Switched Telephone Network (PSTN) are computer-controlled, and telephony increasingly runs over the Internet Protocol, although not necessarily the public Internet. The scope of communication has increased significantly in the past decade, and this boom in communications would not have been possible without the progressively advancing computer network.
[edit] Networking methods
One way to categorize computer networks is by their geographic scope, although many real-world networks interconnect Local Area Networks (LAN) via Wide Area Networks (WAN) and wireless networks (WWAN). These three (broad) types are:
[edit] Local area network (LAN)
A local area network is a network that spans a relatively small space and provides services to a small number of people.
A peer-to-peer or client-server method of networking may be used. A peer-to-peer network is where each client shares their resources with other workstations in the network. Examples of peer-to-peer networks are: Small office networks where resource use is minimal and a home network. A client-server network is where every client is connected to the server and each other. Client-server networks use servers in different capacities. These can be classified into two types:
1. Single-service servers
2. Print servers
The server performs one task such as file server, while other servers can not only perform in the capacity of file servers and print servers, but also can conduct calculations and use them to provide information to clients (Web/Intranet Server). Computers may be connected in many different ways, including Ethernet cables, Wireless networks, or other types of wires such as power lines or phone lines.
The ITU-T G.hn standard is an example of a technology that provides high-speed (up to 1 Gbit/s) local area networking over existing home wiring (power lines, phone lines and coaxial cables).
[edit] Wide area network (WAN)
A wide area network is a network where a wide variety of resources are deployed across a large domestic area or internationally. An example of this is a multinational business that uses a WAN to interconnect their offices in different countries. The largest and best example of a WAN is the Internet, which is a network composed of many smaller networks. The Internet is considered the largest network in the world.[6]. The PSTN (Public Switched Telephone Network) also is an extremely large network that is converging to use Internet technologies, although not necessarily through the public Internet.
A Wide Area Network involves communication through the use of a wide range of different technologies. These technologies include Point-to-Point WANs such as Point-to-Point Protocol (PPP) and High-Level Data Link Control (HDLC), Frame Relay, ATM (Asynchronous Transfer Mode) and Sonet (Synchronous Optical Network). The difference between the WAN technologies is based on the switching capabilities they perform and the speed at which sending and receiving bits of information (data) occur.
[edit] Wireless networks (WLAN, WWAN)
A wireless network is basically the same as a LAN or a WAN but there are no wires between hosts and servers. The data is transferred over sets of radio transceivers. These types of networks are beneficial when it is too costly or inconvenient to run the necessary cables. For more information, see Wireless LAN and Wireless wide area network. The media access protocols for LANs come from the IEEE.
The most common IEEE 802.11 WLANs cover, depending on antennas, ranges from hundreds of meters to a few kilometers. For larger areas, either communications satellites of various types, cellular radio, or wireless local loop (IEEE 802.16) all have advantages and disadvantages. Depending on the type of mobility needed, the relevant standards may come from the IETF or the ITU.
[edit] Network topology
The network topology defines the way in which computers, printers, and other devices are connected, physically and logically. A network topology describes the layout of the wire and devices as well as the paths used by data transmissions.
Network topology has two types:
Physical
logical
Commonly used topologies include:
Bus
Star
Tree (hierarchical)
Linear
Ring
Mesh
partially connected
fully connected (sometimes known as fully redundant)
The network topologies mentioned above are only a general representation of the kinds of topologies used in computer network and are considered basic topologies.
[edit] See also

Book:Computer Networking
Books are collections of articles that can be downloaded or ordered in print.
Data transmission
Digital communications
Communication network
Network architecture
Network simulation
[edit] References
^ http://www.atis.org/tg2k/_computer_network.html Computer network definition
^ http://www.bellevuelinux.org/network.html Computer networks defined.
^ Interplanetary Internet, 2000 Third Annual International Symposium on Advanced Radio Technologies, A. Hooke,September 2000
^ The Internet Standards Process -- Revision 3, RFC 2026, rushawn o wright, October 1996.
^ a b RFC 2547
^ http://www.pcmag.com/encyclopedia_term/0,2542,t=internet&j=54184,00.asp "internet" defined
Andrew S. Tanenbaum, Computer Networks (ISBN 0-13-349945-6).
Important publications in computer networks
Vinton G. Cerf "Software: Global Infrastructure for the 21st Century"
Meyers, Mike, "Mike Meyers' Certifcation Passport: Network+" ISBN 0072253487"
Odom, Wendall, "CCNA Certification Guide"
Network Communication Architecture and Protocols: OSI Network Architecture 7 Layers Model.
[edit] External links
Easy Network Concepts (Linux kernel specific)
Computer Networks and Protocol (Research document, 2006)
Computer Networking Glossary
Networking at the Open Directory Project
Retrieved from "http://en.wikipedia.org/wiki/Computer_networking"
Categories: Computer networking Communication engineering
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This page was last modified
From Wikipedia, the free encyclopedia
Jump to: navigation, search
This article is about computer networking, the discipline of engineering computer networks. For the article on computer networks, see Computer network.
"Datacom" redirects here. For other uses, see Datacom (disambiguation).

Network cards such as this one can transmit and receive data at high rates over various types of network cables. This card is a 'Combo' card which supports three cabling standards.
Computer networking is the engineering discipline concerned with the communication between computer systems or devices. A computer network is any set of computers or devices connected to each other with the ability to exchange data.[1] Computer networking is sometimes considered a sub-discipline of telecommunications, computer science, information technology and/or computer engineering since it relies heavily upon the theoretical and practical application of these scientific and engineering disciplines. The three types of networks are: the Internet, the intranet, and the extranet. Examples of different network methods are:
Local area network (LAN), which is usually a small network constrained to a small geographic area. An example of a LAN would be a computer network within a building.
Metropolitan area network (MAN), which is used for medium size area. examples for a city or a state.
Wide area network (WAN) that is usually a larger network that covers a large geographic area.
Wireless LANs and WANs (WLAN & WWAN) are the wireless equivalent of the LAN and WAN.
All networks are interconnected to allow communication with a variety of different kinds of media, including twisted-pair copper wire cable, coaxial cable, optical fiber, power lines and various wireless technologies.[2] The devices can be separated by a few meters (e.g. via Bluetooth) or nearly unlimited distances (e.g. via the interconnections of the Internet[3]). Networking, routers, routing protocols, and networking over the public Internet have their specifications defined in documents called RFCs.[4]
Contents[hide]
1 Views of networks
2 History of computer networks
3 Networking methods
3.1 Local area network (LAN)
3.2 Wide area network (WAN)
3.3 Wireless networks (WLAN, WWAN)
4 Network topology
5 See also
6 References
7 External links
//
[edit] Views of networks
Users and network administrators often have different views of their networks. Often, users who share printers and some servers form a workgroup, which usually means they are in the same geographic location and are on the same LAN. A community of interest has less of a connection of being in a local area, and should be thought of as a set of arbitrarily located users who share a set of servers, and possibly also communicate via peer-to-peer technologies.
Network administrators see networks from both physical and logical perspectives. The physical perspective involves geographic locations, physical cabling, and the network elements (e.g., routers, bridges and application layer gateways that interconnect the physical media. Logical networks, called, in the TCP/IP architecture, subnets, map onto one or more physical media. For example, a common practice in a campus of buildings is to make a set of LAN cables in each building appear to be a common subnet, using virtual LAN (VLAN) technology.
Both users and administrators will be aware, to varying extents, of the trust and scope characteristics of a network. Again using TCP/IP architectural terminology, an intranet is a community of interest under private administration usually by an enterprise, and is only accessible by authorized users (e.g. employees).[5] Intranets do not have to be connected to the Internet, but generally have a limited connection. An extranet is an extension of an intranet that allows secure communications to users outside of the intranet (e.g. business partners, customers).[5]
Informally, the Internet is the set of users, enterprises,and content providers that are interconnected by Internet Service Providers (ISP). From an engineering standpoint, the Internet is the set of subnets, and aggregates of subnets, which share the registered IP address space and exchange information about the reachability of those IP addresses using the Border Gateway Protocol. Typically, the human-readable names of servers are translated to IP addresses, transparently to users, via the directory function of the Domain Name System (DNS).
Over the Internet, there can be business-to-business (B2B), business-to-consumer (B2C) and consumer-to-consumer (C2C) communications. Especially when money or sensitive information is exchanged, the communications are apt to be secured by some form of communications security mechanism. Intranets and extranets can be securely superimposed onto the Internet, without any access by general Internet users, using secure Virtual Private Network (VPN) technology.
When used for gaming one computer will have to be the server while the others play through it.
[edit] History of computer networks
Before the advent of computer networks that were based upon some type of telecommunications system, communication between calculation machines and early computers was performed by human users by carrying instructions between them. Many of the social behaviors seen in today's Internet were demonstrably present in the nineteenth century and arguably in even earlier networks using visual signals.
In September 1940 George Stibitz used a teletype machine to send instructions for a problem set from his Model at Dartmouth College in New Hampshire to his Complex Number Calculator in New York and received results back by the same means. Linking output systems like teletypes to computers was an interest at the Advanced Research Projects Agency (ARPA) when, in 1962, J.C.R. Licklider was hired and developed a working group he called the "Intergalactic Network", a precursor to the ARPANet.
In 1964, researchers at Dartmouth developed the Dartmouth Time Sharing System for distributed users of large computer systems. The same year, at MIT, a research group supported by General Electric and Bell Labs used a computer DEC's to route and manage telephone connections.
Throughout the 1960s Leonard Kleinrock, Paul Baran and Donald Davies independently conceptualized and developed network systems which used datagrams or packets that could be used in a network between computer systems.
1965 Thomas Merrill and Lawrence G. Roberts created the first wide area network (WAN).
The first widely used PSTN switch that used true computer control was the Western Electric introduced in 1965.
In 1969 the University of California at Los Angeles, SRI (in Stanford), University of California at Santa Barbara, and the University of Utah were connected as the beginning of the ARPANET network using 50 kbit/s circuits. Commercial services using X.25 were deployed in 1972, and later used as an underlying infrastructure for expanding TCP/IP networks.
Computer networks, and the technologies needed to connect and communicate through and between them, continue to drive computer hardware, software, and peripherals industries. This expansion is mirrored by growth in the numbers and types of users of networks from the researcher to the home user.
Today, computer networks are the core of modern communication. All modern aspects of the Public Switched Telephone Network (PSTN) are computer-controlled, and telephony increasingly runs over the Internet Protocol, although not necessarily the public Internet. The scope of communication has increased significantly in the past decade, and this boom in communications would not have been possible without the progressively advancing computer network.
[edit] Networking methods
One way to categorize computer networks is by their geographic scope, although many real-world networks interconnect Local Area Networks (LAN) via Wide Area Networks (WAN) and wireless networks (WWAN). These three (broad) types are:
[edit] Local area network (LAN)
A local area network is a network that spans a relatively small space and provides services to a small number of people.
A peer-to-peer or client-server method of networking may be used. A peer-to-peer network is where each client shares their resources with other workstations in the network. Examples of peer-to-peer networks are: Small office networks where resource use is minimal and a home network. A client-server network is where every client is connected to the server and each other. Client-server networks use servers in different capacities. These can be classified into two types:
1. Single-service servers
2. Print servers
The server performs one task such as file server, while other servers can not only perform in the capacity of file servers and print servers, but also can conduct calculations and use them to provide information to clients (Web/Intranet Server). Computers may be connected in many different ways, including Ethernet cables, Wireless networks, or other types of wires such as power lines or phone lines.
The ITU-T G.hn standard is an example of a technology that provides high-speed (up to 1 Gbit/s) local area networking over existing home wiring (power lines, phone lines and coaxial cables).
[edit] Wide area network (WAN)
A wide area network is a network where a wide variety of resources are deployed across a large domestic area or internationally. An example of this is a multinational business that uses a WAN to interconnect their offices in different countries. The largest and best example of a WAN is the Internet, which is a network composed of many smaller networks. The Internet is considered the largest network in the world.[6]. The PSTN (Public Switched Telephone Network) also is an extremely large network that is converging to use Internet technologies, although not necessarily through the public Internet.
A Wide Area Network involves communication through the use of a wide range of different technologies. These technologies include Point-to-Point WANs such as Point-to-Point Protocol (PPP) and High-Level Data Link Control (HDLC), Frame Relay, ATM (Asynchronous Transfer Mode) and Sonet (Synchronous Optical Network). The difference between the WAN technologies is based on the switching capabilities they perform and the speed at which sending and receiving bits of information (data) occur.
[edit] Wireless networks (WLAN, WWAN)
A wireless network is basically the same as a LAN or a WAN but there are no wires between hosts and servers. The data is transferred over sets of radio transceivers. These types of networks are beneficial when it is too costly or inconvenient to run the necessary cables. For more information, see Wireless LAN and Wireless wide area network. The media access protocols for LANs come from the IEEE.
The most common IEEE 802.11 WLANs cover, depending on antennas, ranges from hundreds of meters to a few kilometers. For larger areas, either communications satellites of various types, cellular radio, or wireless local loop (IEEE 802.16) all have advantages and disadvantages. Depending on the type of mobility needed, the relevant standards may come from the IETF or the ITU.
[edit] Network topology
The network topology defines the way in which computers, printers, and other devices are connected, physically and logically. A network topology describes the layout of the wire and devices as well as the paths used by data transmissions.
Network topology has two types:
Physical
logical
Commonly used topologies include:
Bus
Star
Tree (hierarchical)
Linear
Ring
Mesh
partially connected
fully connected (sometimes known as fully redundant)
The network topologies mentioned above are only a general representation of the kinds of topologies used in computer network and are considered basic topologies.
[edit] See also

Book:Computer Networking
Books are collections of articles that can be downloaded or ordered in print.
Data transmission
Digital communications
Communication network
Network architecture
Network simulation
[edit] References
^ http://www.atis.org/tg2k/_computer_network.html Computer network definition
^ http://www.bellevuelinux.org/network.html Computer networks defined.
^ Interplanetary Internet, 2000 Third Annual International Symposium on Advanced Radio Technologies, A. Hooke,September 2000
^ The Internet Standards Process -- Revision 3, RFC 2026, rushawn o wright, October 1996.
^ a b RFC 2547
^ http://www.pcmag.com/encyclopedia_term/0,2542,t=internet&j=54184,00.asp "internet" defined
Andrew S. Tanenbaum, Computer Networks (ISBN 0-13-349945-6).
Important publications in computer networks
Vinton G. Cerf "Software: Global Infrastructure for the 21st Century"
Meyers, Mike, "Mike Meyers' Certifcation Passport: Network+" ISBN 0072253487"
Odom, Wendall, "CCNA Certification Guide"
Network Communication Architecture and Protocols: OSI Network Architecture 7 Layers Model.
[edit] External links
Easy Network Concepts (Linux kernel specific)
Computer Networks and Protocol (Research document, 2006)
Computer Networking Glossary
Networking at the Open Directory Project
Retrieved from "http://en.wikipedia.org/wiki/Computer_networking"
Categories: Computer networking Communication engineering
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